Large Monstrous Centipede

Large Monstrous Centipede
Large Vermin
Alignment: Neutral
Initiative: +2 Speed: 40 ft. (8 squares), Climb 40 ft.
Hit Dice: 3d8 (13 hp)
AC/tch/ff: 14/11/12 (-1 size, +2 Dex, +3 natural)
Saves: Fort +3, Ref +3, Will +1
BAB/Grapple: + 2/+ 7 Space/Reach: 10 ft./5 ft.
Attack (melee): Bite + 3 (1d8+1 plus poison)
Full Attack: Bite + 3 melee (1d8+1 plus poison)
Special Attacks: Poison1
Special Qualities: Darkvision 60 ft., vermin traits
Abilities: Str 13, Dex 15, Con 10, Int -, Wis 10, Cha 2
Skills: Climb +10, Hide +6, Spot +4
Feats: Weapon Finesse
Environment: Underground Organization: Solitary or colony (2-5)
Treasure: None

Centipede hidesato


Monstrous centipedes tend to attack anything that resembles food, biting with their jaws and injecting their poison.

1 Poison(Ex): A monstrous centipede has a poisonous bite. The details vary by the centipede’s size, as shown on the table above. The save DC’s are Constitution-based. The indicated damage is both initial and secondary damage. Size: Large, Fort DC: 11, Damage: 1d4 Dex.

Large Monstrous Centipede

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